Meta Flips Again: Horizon Worlds VR Survives, But the Metaverse Dream Keeps Shrinking

Source article image

Meta just pulled a classic switcheroo: after confirming it would shut down Horizon Worlds for VR, the company now says the platform will stay live for existing games on Meta Quest headsets. CTO Andrew “Boz” Bosworth shared the update in an Instagram AMA, citing strong community demand. “We have decided, just today in fact, we will keep Horizon Worlds working in VR for existing games,” Boz said. But don’t expect new VR content-Meta isn’t developing more Horizon Worlds games for VR and is shifting focus sharply to mobile.

For players, this means your current Horizon Worlds VR games won’t be pulled-at least not yet. But the writing’s on the wall: Meta’s energy is now on mobile platforms and AR, not VR. The company noted “the creator and consumer energy were already big on mobile.” If you’re hoping for fresh VR content or major updates, don’t hold your breath. Existing Horizon Unity runtime games will keep running in VR but won’t be ported to mobile. Essentially, the platform is in maintenance mode for headset users.

Meta’s Metaverse: From Hype to Hangover

This reversal follows months of layoffs and a harsh reality check for Meta’s XR division. In January, Meta cut about 1,500 jobs, mostly from Reality Labs. That included teams behind major VR titles like Asgard’s Wrath II and Deadpool VR. Even popular apps like the Supernatural VR exercise game were axed. Since 2021, Reality Labs has burned through a staggering $73 billion, with little to show besides a shrinking user base and disappointing headset sales.

Market research firm IDC reported Meta’s headset shipments dropped 16% last year compared to 2024. The Meta Quest 3S failed to spark mainstream VR adoption. The vision of a full VR economy-where you work, play, and socialize in a headset-never took off. Instead, VR has retreated to a niche for enthusiasts and occasional standout games.

Mobile and AR: Meta’s New Playground

Meta’s pivot is clear: the metaverse now centers on AR glasses, AI, and mobile devices. The company continues to push its Meta Ray-Ban Display AR glasses and experiments with tech to make headsets less isolating. But VR is no longer the star. In a recent interview, Boz said “the energy there from consumer usage had already shifted to mobile.” Social games like Super Strike-a less VR-focused shooter-are now the priority, with Meta betting on mobile to drive engagement.

It’s likely Meta keeps VR on life support to avoid alienating diehard fans, but the real action-and revenue-is moving to mobile and AR. VR-only gamers should expect fewer updates and a shrinking community. For everyone else, Meta’s metaverse ambitions are being rebranded-yet again.

The bottom line

  • Horizon Worlds VR isn’t dead but stuck in limbo-no new games, just existing content.
  • Meta’s focus has shifted to mobile and AR, not VR. Expect fewer VR updates and more mobile-first experiences.
  • Layoffs and declining headset sales reveal Meta’s metaverse gamble hasn’t paid off-at least not in VR.